THE CRUNCH
Sony has filed a patent for an AI system that predicts and fills in controller inputs for players with mobility issues, potentially running locally or in the cloud. The system tracks a player's movement patterns and timing to generate the necessary output, even if their physical actuation is reduced. It is pre-trained on accessibility data and can be adjusted based on the user, controller, and game. The patent also透露
The system is designed to be controller-agnostic, meaning it could work with various input devices beyond the PlayStation controller. In multiplayer games, the AI can be toggled on or off, and other players can be notified when it is active. Sony already sells the PS5 Access Controller and has previously patented a buttonless controller, suggesting a continued focus on accessibility hardware.


